Gabriel Simões

Balance

Blender3D + OctaneRender



The Process

Simple Idea

In this study, I started with a simple idea: an object placed on a table in a dark room. Throughout the process, I modeled the table, experimented with different lighting setups.


After this stage, I decided to add simple geometric shapes to explore the sense of balance within the composition, experimenting with different materials and textures for each one.

At this moment, one more step was missing: polish lighting, composition and take the final shots. Here are some tests I did until I got to the definitive shots.